I just had a look at View3D. It seems like MouseEvents are captured on the view, so it seems obvious that a child to child MouseOut/Over is not dispatched, because it those events are not dispatched on the view itself. Am I correct and how could I fix this?
Thanks! On 6 Mai, 14:29, manufaktor <[email protected]> wrote: > Hey Peter > > it seems to work, but I'm not totally sure (I'd have to write an > actual dedicated test for that). > On the other hand I'm now having MOUSE_OVER events not being fired > when mousing directly between two overlapping objects (I just cried a > little inside :() > I've tried with view.forceUpdate = true, but no luck yet. > > Thanks! > > On 6 Mai, 13:30, Peter Kapelyan <[email protected]> wrote: > > > > > Try this on your view: > > > view.mouseZeroMove = true; > > > Hope it helps > > -Peter > > > On Thu, May 6, 2010 at 5:15 AM, manufaktor <[email protected]> wrote: > > > Here's the scenario: > > > > 1 Cube with MOUSE_OVER listener > > > Moving the mouse over the cube dispatches the MouseEvent3D.MOUSE_OVER > > > as expected. > > > > However: > > > When the mouse did not move and the cube did not move, but the camera > > > angle changed so that the Cube is now under the mouse, it doesn't > > > dispatch. I expect that it should. Where would I have to look for that > > > in the source? > > > > Thanks! :) > > > -- > > ___________________ > > > Actionscript 3.0 Flash 3D Graphics Engine > > > HTTP://AWAY3D.COM
