Yes, just dropped, scaled to 10.
All generated with no error.
Fabrice
Sent from an iPhone without Flash
On May 14, 2010, at 1:40, Christian <[email protected]> wrote:
So you were able to create a BSP file?
On May 13, 3:23 pm, Fabrice3D <[email protected]> wrote:
just tested your file.
was bit small, used left btn in Prefab, "scene object scale". Set
to 10, then runned it: no errors
best scale range is when model boundingbox is like 30k to 80 k units.
btw, why no add some lights in there??
Fabrice
On May 13, 2010, at 6:50 PM, Christian wrote:
Hello
I have a model that is basically the same one that you see on the
front page of my websitehttp://deviantworkshop.com/. I expanded on
this model by creating a hole in one of the circle rooms floors
and it
drops down to a complex that is below. Would there be a problem with
the whole in the floor even though the drop is still enclosed by
faces
on the way down? The error messages I get are about there is a
problem
with the vertices but I have checked a rechecked the model. The only
thing that I can think of is that it is the hole in the floor and
prefab assumes that is an empty face. I converted it to a awd file
and
tried it again but I get the same errors.
You can get the model athttp://www.deviantworkshop.com/complex/
Load awd file
url [file:///C:/Users/cstratton/Documents/BlenderAway3dExsperiments/
HomeDungenGame/complex/Complex.awd]
image aw_0.png loaded: 1024 x 1024
possible cause located
at[-1961.530624160815,-1220.6754212915705,4793.283844302087]
<< BSP build ERROR: Empty faces were created. This could indicate
the
source geometry wasn't aligned properly to a grid.
Thanks
Christian