Yep, did the whole thing in flex builder 3, and that is the default preloader. I was avoiding Flex at first (unnecessary size), but I eventually submitted once I had a need for some of the basic components it has, particularly the TitleWindow that I use when you click on "FLAR".
I'll have to dig through some old code, but I know I did an AS3 only preloader a while ago. I'll let you know if I find it. The opening sequence is my favorite part too. I'm a programmer professionally, but I'm finding more and more as I play with this 3d stuff that I really enjoy the more movie-like aspects. On Jun 1, 1:40 pm, joebass <[email protected]> wrote: > Cool! Really like the opening sequence especially. Was that built in > Flex builder? The preloader looks familiar - although not straight > out of the box. I am trying to get a pure as3 preloader working and > am wondering if I shouldn't just go back to flex for the preloader > only! > > On Jun 1, 10:28 am, savagelook <[email protected]> wrote: > > > > > Filet Mignon for gentlemen, NY Strip for real men ;) > > > BTW, in case you don't feel like printing out the marker for the FLAR > > section, here's a link to the demo I put > > up:http://youtube.com/watch?v=PYBgPjxeQ-8 > > > On Jun 1, 9:59 am, Peter Kapelyan <[email protected]> wrote: > > > > Ny Strip Steaks? I'm in NY I I haven't really heard of that, maybe time to > > > check out since I love steak in general. > > > > I really like the fuzz/static behind the black, looks futuristic+old > > > school > > > at the same time. > > > > -Pete > > > > On Tue, Jun 1, 2010 at 9:36 AM, savagelook > > > <[email protected]>wrote: > > > > > Fabrice, > > > > > Thanks for the tips man. I will likely add that shadow and up my pic > > > > resolution in the near future. > > > > > I actually have one or two textures with pre-baked lighting for the > > > > "room", but I haven't gotten around to adding them yet. I will likely > > > > create a little drop down list under the website name where the user > > > > can select their desired background. > > > > > On Jun 1, 8:57 am, Fabrice3D <[email protected]> wrote: > > > > > cool :) > > > > > > if I may, just 2 little things you could consider to enhance: > > > > > Add on cube bits more res to avoid distort on images > > > > > On the main cube "home", you should use a seamless texture, probably > > > > prebakked with a nice light, in same lighting style as your nav cube. > > > > > you could as well may be add a projected shadow beneath exploded > > > > > cube... > > > > SimpleShadow with high blur would cost 3 lines of code to see... > > > > > > but hey, who the hell am I to tell you what to do!! Just see these as > > > > personal constructive inputs. > > > > > > Nice to see you have fun with Away :) > > > > > > Fabrice > > > > > > On Jun 1, 2010, at 2:42 PM, savagelook wrote: > > > > > > >http://www.savagelook.com > > > > > > > Check it out if you get a chance and let me know what you think. I > > > > > > was doing lots of tutorials and tinkering til now, this is my first > > > > > > true "project" with Away3d. Aside from Away3d, other technologies > > > > > > involved are: > > > > > > > - FLARToolkit > > > > > > - FLARManager > > > > > > - as3Mod > > > > > > - Flint particles (3d) > > > > > > - TweenMax, TimelineMax > > > > > > > And in honor of Away3d, the sea turtle is currently being used for > > > > > > the > > > > > > augmented reality section! Hope you like it, but feel free to be > > > > > > critical. > > > > > > > -- Tony > > > > -- > > > ___________________ > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > HTTP://AWAY3D.COM- Hide quoted text - > > > - Show quoted text -
