I'm curious though, since UVs are based on percentages should texture size even matter?
- [away3d] [Prefab] UVs not correct! Micheal MacLean
- [away3d] Re: UVs not correct! Micheal MacLean
- Re: [away3d] Re: UVs not correct! Fabrice3D
- [away3d] Re: UVs not correct! Micheal MacLean
- [away3d] Re: UVs not correct! Micheal MacLean
- [away3d] Re: UVs not correct! Micheal MacLean
- [away3d] Re: UVs not correct! Micheal MacLean
- Re: [away3d] Re: UVs not correct... Fabrice3D
