> - For max performance in away3d, should I be using AS3 classes or AWDs
> for representing models?
its not about performance, except both are parsed the fastest.
awd supports Away data only. so no crap you don't need.
as3 of course is super easy to use and prevents the loading blues.

> - If so, what are the limitations of these formats?  Do they have animation?
I feel like an old LP:... No, not yet.

> s there a prefab tutorial somewhere, or someone who wants to be an
> angel and help me get started?  No offense to fabrice because the
> feature set is incredible and I really look forward to prefab speeding
> my workflow, but right now I don't find it very intuitive and have a
> hard time getting anything done in it.  I would love to reciprocate by
> making tutorials as I learn.
Prefab will help you more or less, depending on the way you work and the tools 
you use.
Otherwize it will become just an exporter to Away.

tutorials... mmm, guilty!
I do try make vids sometimes, but when I finally get a window to work on 
Prefab, what should I do?
work on the app or use that time to build a vid, a better site, tuts, 
articles...
From my point of view, and fire at me if not true, I have not the feeling the 
app is hard to understand or to be used.

Away to AwayLite
It all depends on what you're using Away for.
but its not called Lite for nothing...

Fabrice

 


On Jun 8, 2010, at 3:55 PM, savagelook wrote:

> like I mentioned in another post, I'm getting ready to start on a
> large project and I'm trying to start down the right path.  There's a
> few things I'd like to be clear about.  Feel free for any of these
> points to tell me to RTFM and point me to a link if there is
> documentation to reference.
> 
> - For max performance in away3d, should I be using AS3 classes or AWDs
> for representing models?
> - If so, what are the limitations of these formats?  Do they have
> animation?
> - Is there a prefab tutorial somewhere, or someone who wants to be an
> angel and help me get started?  No offense to fabrice because the
> feature set is incredible and I really look forward to prefab speeding
> my workflow, but right now I don't find it very intuitive and have a
> hard time getting anything done in it.  I would love to reciprocate by
> making tutorials as I learn.
> - What are the major features I take for granted that might be missing
> if I switched to away3dLite?  What were the things that caught you off
> guard when you switched to lite?
> 
> I'm sure I'll come up with more, but this is a good place to start.
> Thanks for any feedback.

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