I was thinking about using Flint although the examples all seem to run so slow. I'm not sure if they just have a long animation time or if it's sluggish. I'll definitely give it a test though. Do you know if Away3DLite is faster than the 3.5 release of Away3d?
- rob On Jun 13, 7:18 am, elguapoloco <[email protected]> wrote: > Hi, > > Have you looked into using a particle framework like > Flint?http://flintparticles.org/examples > There are examples on using it with Away3D. I am not sure it works > with the latest version of Away3D, though. > > With only Away3D, I would use (or extend) the Plane Class and assign a > BitmapMaterial to it. You can test different size like 10x10 or 20x20 > pixels for performance. If you don't need dynamic shading or complex > materials you can probably use Away3DLite for better performance. > > ath, > > Jerome.
