I was thinking about using Flint although the examples all seem to run
so slow. I'm not sure if they just have a long animation time or if
it's sluggish. I'll definitely give it a test though.
Do you know if Away3DLite is faster than the 3.5 release of Away3d?

- rob

On Jun 13, 7:18 am, elguapoloco <[email protected]>
wrote:
> Hi,
>
> Have you looked into using a particle framework like 
> Flint?http://flintparticles.org/examples
> There are examples on using it with Away3D. I am not sure it works
> with the latest version of Away3D, though.
>
> With only Away3D, I would use (or extend) the Plane Class and assign a
> BitmapMaterial to it. You can test different size like 10x10 or 20x20
> pixels for performance. If you don't need dynamic shading or complex
> materials you can probably use Away3DLite for better performance.
>
> ath,
>
> Jerome.

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