Looking at it, it could also be some kind of culling/sorting issue, but I'm still unsure about why its happening. Does not happen in away3d 3.5, just away3dlite 1.0.
On Jun 14, 1:57 pm, savagelook <[email protected]> wrote: > Why is it that when I use the WireColorMaterial in Away3dLite that > even when I set the "alpha" value to 1, my object is still > transparent? I've tried setting it up with both the constructor and > afterwards with its properties. It always ends up with > transparency. > > var material:WireColorMaterial = new WireColorMaterial(); > material.color = 0x000000; > material.wireColor = 0xffffff; > material.alpha = 1; > material.wireAlpha = 1; > > I should also mention that this material is being added to a 3DS > model. All other supported materials, though, seem to be working fine > with it.
