Looking at it, it could also be some kind of culling/sorting issue,
but I'm still unsure about why its happening.  Does not happen in
away3d 3.5, just away3dlite 1.0.

On Jun 14, 1:57 pm, savagelook <[email protected]> wrote:
> Why is it that when I use the WireColorMaterial in Away3dLite that
> even when I set the "alpha" value to 1, my object is still
> transparent?  I've tried setting it up with both the constructor and
> afterwards with its properties.  It always ends up with
> transparency.
>
> var material:WireColorMaterial = new WireColorMaterial();
> material.color = 0x000000;
> material.wireColor = 0xffffff;
> material.alpha = 1;
> material.wireAlpha = 1;
>
> I should also mention that this material is being added to a 3DS
> model.  All other supported materials, though, seem to be working fine
> with it.

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