To this i want to add the following:I brought 3ds into prefab with around
120 triangles.It did not freeze.But it did when I tried to apply a texture
or a bump map in PreFab to it.
Fabrice, any idea?

On Tue, Jun 29, 2010 at 3:35 PM, Freddie schroots <[email protected]>wrote:

> Hey i've been trying to get a 3ds model (a simple room) into Prefab,
> i've tried exporting it to .3ds and collada file. The model has a
> really low amount of polygons but everytime it's loaded into prefab
> the program uses like 80-90% cpu.
>
> This way i can't do anything in prefab because it just freezes after a
> while.
>
> Should i do something special to the model before importing it into
> prefab?
>
> The only thing i really want to do is a few simple rooms i can walk
> through with simple lightning and simple textures, the BPS generator
> should make this easy but i cant even get past the prefab thingie :|
>
> I hope someone can give me some pointers on getting my own model into
> a BPS generated AS3 class.




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