To this i want to add the following:I brought 3ds into prefab with around 120 triangles.It did not freeze.But it did when I tried to apply a texture or a bump map in PreFab to it. Fabrice, any idea?
On Tue, Jun 29, 2010 at 3:35 PM, Freddie schroots <[email protected]>wrote: > Hey i've been trying to get a 3ds model (a simple room) into Prefab, > i've tried exporting it to .3ds and collada file. The model has a > really low amount of polygons but everytime it's loaded into prefab > the program uses like 80-90% cpu. > > This way i can't do anything in prefab because it just freezes after a > while. > > Should i do something special to the model before importing it into > prefab? > > The only thing i really want to do is a few simple rooms i can walk > through with simple lightning and simple textures, the BPS generator > should make this easy but i cant even get past the prefab thingie :| > > I hope someone can give me some pointers on getting my own model into > a BPS generated AS3 class. -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
