Similarly, I have problems when I zoom in very close on a small model in pre-fab. It will lock up for a very long time and not let me do anything in the viewport until I reload the model again.
On Tue, Jun 29, 2010 at 8:41 AM, Michael Iv <[email protected]> wrote: > To this i want to add the following:I brought 3ds into prefab with around > 120 triangles.It did not freeze.But it did when I tried to apply a texture > or a bump map in PreFab to it. > Fabrice, any idea? > > On Tue, Jun 29, 2010 at 3:35 PM, Freddie schroots <[email protected]>wrote: > >> Hey i've been trying to get a 3ds model (a simple room) into Prefab, >> i've tried exporting it to .3ds and collada file. The model has a >> really low amount of polygons but everytime it's loaded into prefab >> the program uses like 80-90% cpu. >> >> This way i can't do anything in prefab because it just freezes after a >> while. >> >> Should i do something special to the model before importing it into >> prefab? >> >> The only thing i really want to do is a few simple rooms i can walk >> through with simple lightning and simple textures, the BPS generator >> should make this easy but i cant even get past the prefab thingie :| >> >> I hope someone can give me some pointers on getting my own model into >> a BPS generated AS3 class. > > > > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity| > www.neurotechresearch.com > http://blog.alladvanced.net > http://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected] > >
