Similarly, I have problems when I zoom in very close on a small model in
pre-fab.  It will lock up for a very long time and not let me do anything in
the viewport until I reload the model again.

On Tue, Jun 29, 2010 at 8:41 AM, Michael Iv <[email protected]> wrote:

> To this i want to add the following:I brought 3ds into prefab with around
> 120 triangles.It did not freeze.But it did when I tried to apply a texture
> or a bump map in PreFab to it.
> Fabrice, any idea?
>
> On Tue, Jun 29, 2010 at 3:35 PM, Freddie schroots <[email protected]>wrote:
>
>> Hey i've been trying to get a 3ds model (a simple room) into Prefab,
>> i've tried exporting it to .3ds and collada file. The model has a
>> really low amount of polygons but everytime it's loaded into prefab
>> the program uses like 80-90% cpu.
>>
>> This way i can't do anything in prefab because it just freezes after a
>> while.
>>
>> Should i do something special to the model before importing it into
>> prefab?
>>
>> The only thing i really want to do is a few simple rooms i can walk
>> through with simple lightning and simple textures, the BPS generator
>> should make this easy but i cant even get past the prefab thingie :|
>>
>> I hope someone can give me some pointers on getting my own model into
>> a BPS generated AS3 class.
>
>
>
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|
> www.neurotechresearch.com
> http://blog.alladvanced.net
> http://www.meetup.com/GO3D-Games-Opensource-3D/
> Tel:054-4962254
> [email protected]
> [email protected]
>
>

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