Doesn't care what format texture have (JPG, BMP, PNG...)?
On 30 июл, 15:16, elguapoloco <[email protected]> wrote: > The plane is not eating memory the image is. Reduce the image size and > it will reduce the memory usage. The bigest image I ever used in > Away3D was a 1536x1024 for a skybox texture. That rendered fine, even > full-screen. Start with 1024x1024 with smoothing, maybe? > > ath > > Jerome
