Doesn't care what format texture have (JPG, BMP, PNG...)?

On 30 июл, 15:16, elguapoloco <[email protected]>
wrote:
> The plane is not eating memory the image is. Reduce the image size and
> it will reduce the memory usage. The bigest image I ever used in
> Away3D was a 1536x1024 for a skybox texture. That rendered fine, even
> full-screen. Start with 1024x1024 with smoothing, maybe?
>
> ath
>
> Jerome

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