do i add the bulkloader code to the as-file coming out of prefab or do i create an own swf for loading with bulk which loads the 3d swf?
i have downloaded the source of bulkloader, but how to implement it into flash? i dont understand this :(((((((((((((((((((((((((((((((((( On 18 Okt., 12:58, Michael Iv <[email protected]> wrote: > You may use open source BulkLoader (see gogle code) powerful lib for > managing multiple loads > > On Mon, Oct 18, 2010 at 12:49 PM, le_unam <[email protected]> wrote: > > what does bulk load mean? never heard about it = / > > > On 18 Okt., 12:34, Fabrice3D <[email protected]> wrote: > > > Just bulk load the images, once loaded you init the awd file > > > > Fabrice > > > > On Oct 18, 2010, at 11:48 AM, le_unam wrote: > > > > > Hey, i have finished my first bsp project and now i want to create a > > > > preloader cause it is not really nice, if the user has a white screen > > > > first and the textures show up step by step. so how to do a preloader > > > > when created a project with prefab? any tipps? > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected]
