Make them directional sprites .This way they will look 3d but fill not get the performance down.
On Tue, Nov 16, 2010 at 3:35 PM, Liam Jones <[email protected]> wrote: > How are the models animated? I'm just thinking that, if you want to > send a 2D representation of their rendering to the other clients, > would it not be more efficacious to simply pre-render all of the 3d > models yourself and have them handled as bitmaps or movies within the > application? If the animations it performs are predictable, you could > pre-render the animations too. > > However, I'm guessing that you have already thought of that. > > Have you already created a method by which the 3d models are turned > into bitmaps? -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
