Anybody please help me on this problem?
On Dec 5, 7:50 pm, Dona <[email protected]> wrote: > Hi, > > I've created terrain and collision objects in away3D(flash sdk cs5) > for a racing game.Now i'm trying to create collision there.But i'm a > very beginner in jiglib physics.Whenever i'm applying step function in > enterframe function then i can see, the angle of the terrain is > totally reversed... > > I've created a hovercamera and following are the setting. > > protected function setCamera() : void{ > camera.zoom = 1; > camera.focus = 600; > camera.targetpanangle = 180; > camera.targettiltangle = 8; > > } > > And I've created terrain here... > > private function createTerrain() : void { > var ground:RigidBody = physics.createGround( { width:2500, > height:3125, segments:20 } , 0); > physics.getMesh(ground).material = new > BitmapMaterial(Cast.bitmap("Terrain")); > > } > > protected var physics:Away3DPhysics = new Away3DPhysics(view, 5); > > I appreciate all your help > Thank You
