Hey Dona have you tried on JigLib forum.?Here most topics are related to Away3D.
On Sun, Dec 5, 2010 at 11:16 PM, Dona <[email protected]> wrote: > Anybody please help me on this problem? > > On Dec 5, 7:50 pm, Dona <[email protected]> wrote: > > Hi, > > > > I've created terrain and collision objects in away3D(flash sdk cs5) > > for a racing game.Now i'm trying to create collision there.But i'm a > > very beginner in jiglib physics.Whenever i'm applying step function in > > enterframe function then i can see, the angle of the terrain is > > totally reversed... > > > > I've created a hovercamera and following are the setting. > > > > protected function setCamera() : void{ > > camera.zoom = 1; > > camera.focus = 600; > > camera.targetpanangle = 180; > > camera.targettiltangle = 8; > > > > } > > > > And I've created terrain here... > > > > private function createTerrain() : void { > > var ground:RigidBody = physics.createGround( { width:2500, > > height:3125, segments:20 } , 0); > > physics.getMesh(ground).material = new > > BitmapMaterial(Cast.bitmap("Terrain")); > > > > } > > > > protected var physics:Away3DPhysics = new Away3DPhysics(view, 5); > > > > I appreciate all your help > > Thank You -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
