I've posted this query in jiglib forum.Unfortunately i didn't get any response from jiglib forum.I thought anybody in this forum who already familiar with jiglib and away3D will help me...
Thank You Dona On Dec 6, 2:38 am, Michael Iv <[email protected]> wrote: > Hey Dona have you tried on JigLib forum.?Here most topics are related to > Away3D. > > > > > > > > > > On Sun, Dec 5, 2010 at 11:16 PM, Dona <[email protected]> wrote: > > Anybody please help me on this problem? > > > On Dec 5, 7:50 pm, Dona <[email protected]> wrote: > > > Hi, > > > > I've created terrain and collision objects in away3D(flash sdk cs5) > > > for a racing game.Now i'm trying to create collision there.But i'm a > > > very beginner in jiglib physics.Whenever i'm applying step function in > > > enterframe function then i can see, the angle of the terrain is > > > totally reversed... > > > > I've created a hovercamera and following are the setting. > > > > protected function setCamera() : void{ > > > camera.zoom = 1; > > > camera.focus = 600; > > > camera.targetpanangle = 180; > > > camera.targettiltangle = 8; > > > > } > > > > And I've created terrain here... > > > > private function createTerrain() : void { > > > var ground:RigidBody = physics.createGround( { width:2500, > > > height:3125, segments:20 } , 0); > > > physics.getMesh(ground).material = new > > > BitmapMaterial(Cast.bitmap("Terrain")); > > > > } > > > > protected var physics:Away3DPhysics = new Away3DPhysics(view, 5); > > > > I appreciate all your help > > > Thank You > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected]
