i think for light reaction you need phongbitmapmaterial instead od bitmapmaterial. or do you already use phongbitmapmaterial?
On 8 Dez., 15:13, Miroku <[email protected]> wrote: > Hi everyone, I'm looking for a way to have a zone of my scene > illuminated by a source of light and the rest completely in the dark. > How can I achieve that? > > I tried with simply adding the various light classes to the scene but > got no change, I think I miss something =\ > The question is: what am I missing? > > Hope someone can help =)
