i think for light reaction you need phongbitmapmaterial instead od
bitmapmaterial. or do you already use phongbitmapmaterial?

On 8 Dez., 15:13, Miroku <[email protected]> wrote:
> Hi everyone, I'm looking for a way to have a zone of my scene
> illuminated by a source of light and the rest completely in the dark.
> How can I achieve that?
>
> I tried with simply adding the various light classes to the scene but
> got no change, I think I miss something =\
> The question is: what am I missing?
>
> Hope someone can help =)

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