Some examples with full source of lighting examples:

http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article_browser.php?index=4&subindex=5&clist=118

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On 8 December 2010 14:24, le_unam <[email protected]> wrote:

> i think for light reaction you need phongbitmapmaterial instead od
> bitmapmaterial. or do you already use phongbitmapmaterial?
>
> On 8 Dez., 15:13, Miroku <[email protected]> wrote:
> > Hi everyone, I'm looking for a way to have a zone of my scene
> > illuminated by a source of light and the rest completely in the dark.
> > How can I achieve that?
> >
> > I tried with simply adding the various light classes to the scene but
> > got no change, I think I miss something =\
> > The question is: what am I missing?
> >
> > Hope someone can help =)
>

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