Some examples with full source of lighting examples: http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article_browser.php?index=4&subindex=5&clist=118
D On 8 December 2010 14:24, le_unam <[email protected]> wrote: > i think for light reaction you need phongbitmapmaterial instead od > bitmapmaterial. or do you already use phongbitmapmaterial? > > On 8 Dez., 15:13, Miroku <[email protected]> wrote: > > Hi everyone, I'm looking for a way to have a zone of my scene > > illuminated by a source of light and the rest completely in the dark. > > How can I achieve that? > > > > I tried with simply adding the various light classes to the scene but > > got no change, I think I miss something =\ > > The question is: what am I missing? > > > > Hope someone can help =) >
