You define the UVs in Maya, use the UV editor. Then export to collada. And then if you want convert to as3 or awd.
- [away3d] UV ranges in Away3D Márton Czebe
- Re: [away3d] UV ranges in Away3D Michael Iv
- [away3d] Re: UV ranges in Away3D Márton Czebe
- Re: [away3d] Re: UV ranges in Away3D Michael Iv
- [away3d] Re: UV ranges in Away3D Márton Czebe
- Re: [away3d] Re: UV ranges in Away3D John Brookes
- Re: [away3d] Re: UV ranges in Away... Fabrice3D
