you can have tiling if this is what you want. scaleX:.5, scaleY:.5 , repeat:true
would display 4 times your map on same surface. Fabrice On Feb 7, 2011, at 3:54 PM, John Brookes wrote: > You define the UVs in Maya, use the UV editor. Then export to collada. And > then if you want convert to as3 or awd.
