you can have tiling if this is what you want.
scaleX:.5, scaleY:.5 , repeat:true

would display 4 times your map on same surface.
 
Fabrice

 
On Feb 7, 2011, at 3:54 PM, John Brookes wrote:

> You define the UVs in Maya, use the UV editor. Then export to collada. And 
> then if you want convert to as3 or awd.

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