I don't think thats the case. The thing you see on the right isn't any object. It's a leftover from a few renders before. That's the problem, it doesn't clear it.
On Feb 8, 8:01 pm, Michael Iv <[email protected]> wrote: > Your UV mapping is probably screwed up > > On Tue, Feb 8, 2011 at 8:58 PM, rctdeclan <[email protected]> wrote: > > Hi guys > > > I'm getting these strange artifacts after a face gets clipped out. > > > <https://lh4.googleusercontent.com/__lWW0cduKu0/TVGSQGT2zRI/AAAAAAAAAA...> > > > Any ideas? It should clear all that has been drawed every render call, > > right? > > -Declan > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > Tel:054-4962254 > [email protected] > [email protected]
