I don't think thats the case. The thing you see on the right isn't any
object. It's a leftover from a few renders before. That's the problem,
it doesn't clear it.


On Feb 8, 8:01 pm, Michael Iv <[email protected]> wrote:
> Your UV mapping is probably screwed up
>
> On Tue, Feb 8, 2011 at 8:58 PM, rctdeclan <[email protected]> wrote:
> > Hi guys
>
> > I'm getting these strange artifacts after a face gets clipped out.
>
> > <https://lh4.googleusercontent.com/__lWW0cduKu0/TVGSQGT2zRI/AAAAAAAAAA...>
>
> > Any ideas? It should clear all that has been drawed every render call,
> > right?
> > -Declan
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net
> Tel:054-4962254
> [email protected]
> [email protected]

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