I can't find that attribute. Remember I'm using Lite...
On 9 feb, 22:33, Fabrice3D <[email protected]> wrote: > what happends if you set view.forceUpdate = true? > > Fabrice > > On Feb 9, 2011, at 6:10 PM, rctdeclan wrote: > > > > > > > > > What do you mean? Yes, every render call graphics.clear is called in > > the View3D class. But i'm not sure that's the problem. > > With leftovers I mean the things you would get on a freezed windows > > computer (Where a window leaves behind a 'snake', sorry. Can't > > describe it better then that.) > > > -Declan > > > On Feb 8, 9:03 pm, Tony Brown <[email protected]> wrote: > >> .clear > >> ??? > > >> On Tue, Feb 8, 2011 at 3:02 PM, rctdeclan <[email protected]> wrote: > >>> I don't think thats the case. The thing you see on the right isn't any > >>> object. It's a leftover from a few renders before. That's the problem, > >>> it doesn't clear it. > > >>> On Feb 8, 8:01 pm, Michael Iv <[email protected]> wrote: > >>>> Your UV mapping is probably screwed up > > >>>> On Tue, Feb 8, 2011 at 8:58 PM, rctdeclan <[email protected]> wrote: > >>>>> Hi guys > > >>>>> I'm getting these strange artifacts after a face gets clipped out. > > >>>>> < > >>>https://lh4.googleusercontent.com/__lWW0cduKu0/TVGSQGT2zRI/AAAAAAAAAA...> > > >>>>> Any ideas? It should clear all that has been drawed every render call, > >>>>> right? > >>>>> -Declan > > >>>> -- > >>>> Michael Ivanov ,Programmer > >>>> Neurotech Solutions Ltd. > >>>> Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > >>>> Tel:054-4962254 > >>>> [email protected] > >>>> [email protected]
