Curious how 4.0 will handle cleanup, I see a handful of 'dispose' methods... but have had no luck with View3D.dispose();
- [away3d] dispose() travisrimel
- [away3d] Re: dispose() travisrimel
- Re: [away3d] Re: dispose() Brian Bosak
- Re: [away3d] Re: dispose() David Lenaerts
- [away3d] Re: dispose() travisrimel
