hi all , still experimenting for my car race game(tnx fabrice for the
tips on the use of colormaps end Elevationreaders)... Im experiencing
a strange behavior  , hope somebody can give an hands :

My track is formed by 6 big square (1024 * 100 base width) , when the
camera is at 0,0 , i can see the skybox , but not the 'ground'. Moving
a little , the view start to render triangles correctly (in
progression : i see nearest first , and continuing to move at a
certain point i see all).

here you will find a little preview(its just a test!) :
http://www.e3beta.it/creativita/car_race_test/

it move only upward , lef and rright with arrows ... just go straight
for a while , and see the appearing track.

i set forceupdate to true , disabled maxpoly  , dont know what's the
problem at this point.


And , last question , is there a way to exclude the skybox from the
maxpoly filter ? 2 view?

Tnx in advance

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