hi all , still experimenting for my car race game(tnx fabrice for the tips on the use of colormaps end Elevationreaders)... Im experiencing a strange behavior , hope somebody can give an hands :
My track is formed by 6 big square (1024 * 100 base width) , when the camera is at 0,0 , i can see the skybox , but not the 'ground'. Moving a little , the view start to render triangles correctly (in progression : i see nearest first , and continuing to move at a certain point i see all). here you will find a little preview(its just a test!) : http://www.e3beta.it/creativita/car_race_test/ it move only upward , lef and rright with arrows ... just go straight for a while , and see the appearing track. i set forceupdate to true , disabled maxpoly , dont know what's the problem at this point. And , last question , is there a way to exclude the skybox from the maxpoly filter ? 2 view? Tnx in advance
