mmm ... the camera is at 300 fixed now ( i removed all the
elevationreader.getLevel() code ) ... the strange is that this happens
only at 0,0 !
i uploaded another view here :

http://www.e3beta.it/creativita/car_race_test2/

here i move the camera at a certain position , and all its solved ...

On Mar 28, 4:02 pm, Fabrice3D <[email protected]> wrote:
> > And i dont think the problem is the time of load
>
> no, I mean, your camera goes back all the time!
> so if you code runs before all is loaded or user waits too long, the distance 
> to go to track grows.
>
> what happends if you set the cam y higher than 0?
>
> Fabrice
>
> On Mar 28, 2011, at 3:50 PM, mastrobardo wrote:
>
> > yes , i had a maxpoly filter passed to the renderer , thought it was
> > the problem.
> > And i dont think the problem is the time of load , cause all assets
> > are embed.The fact that the skybox is rendered (i create it after the
> > track) , make me think to some other problem.
>
> > On Mar 28, 3:39 pm, Fabrice3D <[email protected]> wrote:
> >> what do you mean by "disabled maxpoly" ?
> >> you mean you have set a maxPoly filter and passed it to renderer?
>
> >> also the fact that you need to move forward for a while might be linked to 
> >> your camera animation code
> >> if you just press forward key, just after reload let go once you see the 
> >> track, you can see camera goes back.
> >> So the longest it takes to load your swf while the code is active, the 
> >> longer it takes to get on the track...
>
> >> Fabrice
>
> >> On Mar 28, 2011, at 3:23 PM, mastrobardo wrote:
>
> >>> hi all , still experimenting for my car race game(tnx fabrice for the
> >>> tips on the use of colormaps end Elevationreaders)... Im experiencing
> >>> a strange behavior  , hope somebody can give an hands :
>
> >>> My track is formed by 6 big square (1024 * 100 base width) , when the
> >>> camera is at 0,0 , i can see the skybox , but not the 'ground'. Moving
> >>> a little , the view start to render triangles correctly (in
> >>> progression : i see nearest first , and continuing to move at a
> >>> certain point i see all).
>
> >>> here you will find a little preview(its just a test!) :
> >>>http://www.e3beta.it/creativita/car_race_test/
>
> >>> it move only upward , lef and rright with arrows ... just go straight
> >>> for a while , and see the appearing track.
>
> >>> i set forceupdate to true , disabled maxpoly  , dont know what's the
> >>> problem at this point.
>
> >>> And , last question , is there a way to exclude the skybox from the
> >>> maxpoly filter ? 2 view?
>
> >>> Tnx in advance
>
>

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