I dynamically create and then remove a Plate - object3D, there are
lots of them, can be even over a few hundreds,
I took great care to clean all up after removeChild from the scene,
but the memory grows and grows

I guess there are some references left in other classes

So my questions are:
what may hold the objects or some of their data?
where to look for references that should be deleted?

thanks for your help

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