That is pure awesome guys. I can't say how much I'll be able to
contribute (because of time etc) but I'll check out the source, build/
test etc and if I can do anything I'll let you know. This is great
thanks for sharing! And Yes Choons alchemy CAN be faster as it uses
LLVM to perform code optimization, which is extremely good at
optimization because of the type of compilation it does. However there
can be times where the performance is actually slower or just plain
equal to pure as3. The biggest benefit with alchemy code is that it
gives you the ability to bypass the garbage collector in flash all
together, which is automatic and sluggish, by providing you with an
interface to the raw system memory via a ByteArray object. And yes it
would use alchemy pretty much throughout because Bullet is a C++
library. Anyway very cool thanks a lot for sharing Ringo!

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