You could use 3.5 and be able to do exactly as in tutorial. 

If you want to switch to 3.6, you need to use the vertexAnimator class, where 
prior class was extracting the vertices for you from meshes
in 3.6 you need to pass this list of vertices as Vector3D's

Fabrice

On Apr 26, 2011, at 3:57 PM, KZ wrote:

> Hi, I'd like to have an hint on the new vertex animation class, I can't find 
> any tutorial neither in the book there are referencies to this method.
> 
> I made my face with facegen, exported it with different "emotions", than with 
> prefab I can export them as as3, so I could have the same 3d mesh with 
> different expression (smile.as, anger.as, surprise.as, etc..)
> 
> I'd like to animate them like in this tutorial: 
> http://www.closier.nl/blog/?p=71
> 
> But unfortunately the new version use another class (like it says here 
> http://abiamy.com/abiyasablogs/2010/05/20/vertex-animation-with-away3d/), but 
> this example is pretty complex, I'd like to know if you could help me with an 
> easy example on how to use the new vertex animator class.
> 
> 
> I'm looking for a solution but I still can't find a clear example, hope this 
> could help even other newbies like me :)
> 
> Thanks in advance
> 
> 
> 
> 
> 

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