Hi Fabrice, can you please provide an example for using the VertexAnimator with two objects (in my case I want to create an animation using two DAE [object in start position, object in end position]).
Thank you Michael On 26 Apr., 16:17, Fabrice3D <[email protected]> wrote: > You could use 3.5 and be able to do exactly as in tutorial. > > If you want to switch to 3.6, you need to use the vertexAnimator class, where > prior class was extracting the vertices for you from meshes > in 3.6 you need to pass this list of vertices as Vector3D's > > Fabrice > > On Apr 26, 2011, at 3:57 PM, KZ wrote: > > > > > > > > > Hi, I'd like to have an hint on the new vertex animation class, I can't > > find any tutorial neither in the book there are referencies to this method. > > > I made my face with facegen, exported it with different "emotions", than > > with prefab I can export them as as3, so I could have the same 3d mesh with > > different expression (smile.as, anger.as, surprise.as, etc..) > > > I'd like to animate them like in this > > tutorial:http://www.closier.nl/blog/?p=71 > > > But unfortunately the new version use another class (like it says > > herehttp://abiamy.com/abiyasablogs/2010/05/20/vertex-animation-with-away3d/), > > but this example is pretty complex, I'd like to know if you could help me > > with an easy example on how to use the new vertex animator class. > > > I'm looking for a solution but I still can't find a clear example, hope > > this could help even other newbies like me :) > > > Thanks in advance
