Hi Fabrice,

can you please provide an example for using the VertexAnimator with
two objects (in my case I want to create an animation using two DAE
[object in start position, object in end position]).

Thank you
Michael




On 26 Apr., 16:17, Fabrice3D <[email protected]> wrote:
> You could use 3.5 and be able to do exactly as in tutorial.
>
> If you want to switch to 3.6, you need to use the vertexAnimator class, where 
> prior class was extracting the vertices for you from meshes
> in 3.6 you need to pass this list of vertices as Vector3D's
>
> Fabrice
>
> On Apr 26, 2011, at 3:57 PM, KZ wrote:
>
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>
>
>
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>
> > Hi, I'd like to have an hint on the new vertex animation class, I can't 
> > find any tutorial neither in the book there are referencies to this method.
>
> > I made my face with facegen, exported it with different "emotions", than 
> > with prefab I can export them as as3, so I could have the same 3d mesh with 
> > different expression (smile.as, anger.as, surprise.as, etc..)
>
> > I'd like to animate them like in this 
> > tutorial:http://www.closier.nl/blog/?p=71
>
> > But unfortunately the new version use another class (like it says 
> > herehttp://abiamy.com/abiyasablogs/2010/05/20/vertex-animation-with-away3d/),
> >  but this example is pretty complex, I'd like to know if you could help me 
> > with an easy example on how to use the new vertex animator class.
>
> > I'm looking for a solution but I still can't find a clear example, hope 
> > this could help even other newbies like me :)
>
> > Thanks in advance

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