×´sent from my windows phone"
Nice ;)

Sent from my iPhone

On May 2, 2011, at 3:55 AM, Brian Bosak <[email protected]> wrote:

> The misspelling of Material looks like it was just a mistake.
> 
> Sent from my Windows Phone
> 
> -----Original Message-----
> From: [email protected]
> Sent: Sunday, May 01, 2011 11:11 AM
> To: away3d.dev
> Subject: [away3d] Spelling in Loader3D
> 
> 
> 
>> Hi away team noticed a spelling error in Loader3D
>> 
>> http://code.google.com/p/away3d/source/browse/trunk/fp10/Away3D/src/away3d/loaders/Loader3D.as
>> 
>> 
>>         /**
>>         * Constant value string representing the material file  
>> loading mode of the 3d loader.
>>         */
>>        public const LOADING_MATERIAL_FILE:String = "loading_mateiral";
>> 
>> 
>> in that intentional? Also not exactly sure of the difference between  
>> Material and Texture, back on my sunday afternoon messing with 3d for  
>> my friend, still having some issues with loading, but have some ideas  
>> to make more obvious what's going wrong for us, maybe the features  
>> would be good in the next iteration of the loaders, hopefully I can  
>> post something later that might be interesting concept.  Have you  
>> finalized the loader approach for flash11 maybe let me know the plans  
>> so I can comment if it seems useful to some real use and maybe add  
>> some suggestions, not checked the flash11 repository yet but I am  
>> guessing it may not have all details in there yet anyway, feel free to  
>> email me direct, as I have said would like the next iteration of  
>> loaders to be more adaptable - explicit.
>> 
>> Cheers
>> 
>> :j

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