×´sent from my windows phone" Nice ;) Sent from my iPhone
On May 2, 2011, at 3:55 AM, Brian Bosak <[email protected]> wrote: > The misspelling of Material looks like it was just a mistake. > > Sent from my Windows Phone > > -----Original Message----- > From: [email protected] > Sent: Sunday, May 01, 2011 11:11 AM > To: away3d.dev > Subject: [away3d] Spelling in Loader3D > > > >> Hi away team noticed a spelling error in Loader3D >> >> http://code.google.com/p/away3d/source/browse/trunk/fp10/Away3D/src/away3d/loaders/Loader3D.as >> >> >> /** >> * Constant value string representing the material file >> loading mode of the 3d loader. >> */ >> public const LOADING_MATERIAL_FILE:String = "loading_mateiral"; >> >> >> in that intentional? Also not exactly sure of the difference between >> Material and Texture, back on my sunday afternoon messing with 3d for >> my friend, still having some issues with loading, but have some ideas >> to make more obvious what's going wrong for us, maybe the features >> would be good in the next iteration of the loaders, hopefully I can >> post something later that might be interesting concept. Have you >> finalized the loader approach for flash11 maybe let me know the plans >> so I can comment if it seems useful to some real use and maybe add >> some suggestions, not checked the flash11 repository yet but I am >> guessing it may not have all details in there yet anyway, feel free to >> email me direct, as I have said would like the next iteration of >> loaders to be more adaptable - explicit. >> >> Cheers >> >> :j
