I know this lib . This is not FlarManager which is supported by Eric . I tested 
it a while ago and it is much faster than FlarManager. If you manage to 
integrate Away into it it can be a nice contribution for the community . I wish 
I could help you but I am busy with the Molehill version of Flint Particles :) 
May be you should look for the pattern in the FlarManager source .

Sent from my iPhone

On May 10, 2011, at 9:23 PM, Alessandro Bianco <[email protected]> wrote:

> not sure who built it, i mean this one:
> http://www.imagination.at/en/?Products:Augmented_Reality_for_Flash
> 
> it's really good at his job, but the lack of support for Away3d (that
> i know of, maybe i lost my touch at googling things :)) makes it
> almost useless today
> 
> Bianco Alessandro
> 
> 
> 
> 2011/5/10 Michael Iv <[email protected]>:
>> I am not sure you are right by saying that for now it only supports pv3d. I 
>> used it several months ago for away3d. 3.6 in the book I have been working 
>> on . You mean the lib by Eric Sokolovsky right ?
>> 
>> Sent from my iPhone
>> 
>> On May 10, 2011, at 9:05 PM, Alessandro Bianco <[email protected]> wrote:
>> 
>>> As the title says, I'm working on an integration for FLARManager that
>>> will allow Away3D in all it's flavours (3.6, lite and broomstick) to
>>> work with the flare* tracking library (currently only Papervision3D is
>>> supported by the tracker).
>>> To do so i'll need to manipulate the camera projection matrix and the
>>> objects transform matrix ... and here the trouble starts, of course :)
>>> 
>>> Currently i'm working on Away3DLite and i noticed that changing the
>>> camera's projectionMatrix3D property doesn't give the expected
>>> results:
>>> It should change the camera's point of view and then render my objects
>>> differently. Instead, with every Matrix3D I use, objects are always
>>> rendered the same way.
>>> 
>>> Am i doing something the wrong way? How else I can change the "world" 
>>> matrix ?
>>> 
>>> PS: beware, more questions will surely follow in the next days ^_^
>>> 
>>> Bianco Alessandro
>> 

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