Just checked out the SkinExtrudeTest example and I'm scartching my
head as to why it is made the way it is and what a practical use for
it is. The description in the class-
"Class SkinExtrude generates (and becomes) a mesh from a
multidimentional vector of vector3D's" - is clear enough, but not what
I was expecting for a method called SkinExtrude. I thought I might
find some kind of extrusion utility that would modify an existing
mesh. So just curious why the developers made it, and how users may be
using it?

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