Hi guys. Finished my Broomstick F-16 flying demo. It uses a a simple
large plane for the terrain and the motion effect is all done by
scaling and offsetting the UV values of the terrain while the airplane
remains stationary. I kind of stumbled on the effect by accident. It
solves a couple of problems automatically- the horizon looks pretty
natural which was a big problem when I actually moved the F-16 higher
along the y axis, and the scaling handles the apparent speed vs
altitude issue. Try it out and let me know how it runs on your
machines since I only tested it on my desktop so far. It's Broomstick
so you need the FP 11 installed to run it.

http://blam3d.com/demos/f16uvtest.html

Reply via email to