oh forgot to say- move the mouse around to maneuver it. Moving the pointer up pitches the nose up, left, right..
On Jun 13, 5:53 pm, Choons <[email protected]> wrote: > Hi guys. Finished my Broomstick F-16 flying demo. It uses a a simple > large plane for the terrain and the motion effect is all done by > scaling and offsetting the UV values of the terrain while the airplane > remains stationary. I kind of stumbled on the effect by accident. It > solves a couple of problems automatically- the horizon looks pretty > natural which was a big problem when I actually moved the F-16 higher > along the y axis, and the scaling handles the apparent speed vs > altitude issue. Try it out and let me know how it runs on your > machines since I only tested it on my desktop so far. It's Broomstick > so you need the FP 11 installed to run it. > > http://blam3d.com/demos/f16uvtest.html
