oh forgot to say- move the mouse around to maneuver it. Moving the
pointer up pitches the nose up, left, right..

On Jun 13, 5:53 pm, Choons <[email protected]> wrote:
> Hi guys. Finished my Broomstick F-16 flying demo. It uses a a simple
> large plane for the terrain and the motion effect is all done by
> scaling and offsetting the UV values of the terrain while the airplane
> remains stationary. I kind of stumbled on the effect by accident. It
> solves a couple of problems automatically- the horizon looks pretty
> natural which was a big problem when I actually moved the F-16 higher
> along the y axis, and the scaling handles the apparent speed vs
> altitude issue. Try it out and let me know how it runs on your
> machines since I only tested it on my desktop so far. It's Broomstick
> so you need the FP 11 installed to run it.
>
> http://blam3d.com/demos/f16uvtest.html

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