Hi Jahiro - huh not sure what that means. Which version of the FP 11
are you using?

On Jun 13, 11:11 pm, Jahiro <[email protected]> wrote:
> Hey Choons,
>
> Looks beautiful for about 3 seconds, then it actually crashes my
> NVIDIA Card with the below error :(
>
> Win7, Google Chrome, Flash Player 11.0.1.3d, HP Elitebook 8540p,
> NVIDIA NVS 5100M
>
> Error: Error #3600: No valid program set.
>         at flash.display3D::Context3D/drawTriangles()
>         at away3d.materials.passes::MaterialPassBase/render()[C:\Users\Chad
> \Desktop\Away3DCoreGit\src\away3d\materials\passes\MaterialPassBase.as:
> 193]
>         at away3d.materials.passes::DefaultScreenPass/render()[C:\Users\Chad
> \Desktop\Away3DCoreGit\src\away3d\materials\passes
> \DefaultScreenPass.as:427]
>         at away3d.materials::MaterialBase/renderPass()[C:\Users\Chad\Desktop
> \Away3DCoreGit\src\away3d\materials\MaterialBase.as:342]
>         at away3d.core.render::DefaultRenderer/drawRenderables()[C:\Users\Chad
> \Desktop\Away3DCoreGit\src\away3d\core\render\DefaultRenderer.as:103]
>         at away3d.core.render::DefaultRenderer/draw()[C:\Users\Chad\Desktop
> \Away3DCoreGit\src\away3d\core\render\DefaultRenderer.as:48]
>         at away3d.core.render::RendererBase/executeRender()[C:\Users\Chad
> \Desktop\Away3DCoreGit\src\away3d\core\render\RendererBase.as:329]
>         at away3d.core.render::RendererBase/render()[C:\Users\Chad\Desktop
> \Away3DCoreGit\src\away3d\core\render\RendererBase.as:310]
>         at away3d.containers::View3D/render()[C:\Users\Chad\Desktop
> \Away3DCoreGit\src\away3d\containers\View3D.as:351]
>         at F16UVTest/onEnterFrame()[C:\Users\Chad\Documents\AS3 Flash\Projects
> \F16UVTest\src\F16UVTest.as:454]
>
> On Jun 14, 8:53 am, Choons <[email protected]> wrote:
>
>
>
>
>
>
>
> > Hi guys. Finished my Broomstick F-16 flying demo. It uses a a simple
> > large plane for the terrain and the motion effect is all done by
> > scaling and offsetting the UV values of the terrain while the airplane
> > remains stationary. I kind of stumbled on the effect by accident. It
> > solves a couple of problems automatically- the horizon looks pretty
> > natural which was a big problem when I actually moved the F-16 higher
> > along the y axis, and the scaling handles the apparent speed vs
> > altitude issue. Try it out and let me know how it runs on your
> > machines since I only tested it on my desktop so far. It's Broomstick
> > so you need the FP 11 installed to run it.
>
> >http://blam3d.com/demos/f16uvtest.html

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