Il giorno 13/feb/09, alle ore 22:42, Julien Danjou
<[email protected]> ha scritto:
At 1234559700 time_t, Gregor Best wrote:
I've just realized that maybe the wording on my quick and dirty
README
may be misleading (since awesome actually already implements several
freedesktop.org specs).
Yes, the name is totally mischosen. :-)
I'm not sure what would be the better way to integrate it into
awesome
itself, or even if there would be interest on doing that. I'd
appreciate
any comments.
Yes, that'd be interesting.
Quote.
First I have to say: Damn nice work, I'm impressed :) However, I
have two
things to say: you rely a lot on external programs, I haven't yet
evaluated
whether the number of calls to os.execute() can be significantly
lowered, but
I'll look into that. The second thing is, you use x-terminal-
emulator for
console programs, which might be fine for Debian users, but I'd
like to specify
my own terminal to use. Nevertheless, good work, thanks a lot :)
So far I agree.
I've a couple of things to add.
First, you need to split your module in two part: the first one that
read and parse .desktop files. As it has been discussed yestarday on
that list, or the user one I don't recall, there is common need to
parse
this files in the menu module you wrote, but also in the handling of
a "backgroud desktop".
Then, I think building the category from the parsed .desktop file
would
be better, if it's possible, since it would allow any arbitray section
to be added without modifying your module.
Finally, the icon handling for root categories is hardcoded, and I
wonder how to do that better. I've no clue.
It was in the user list, and your .desktop parsing functions are a
great news for my desktop icon idea!! I'll try to play with your code
asap.
Thanks!
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