On 12/13/2010 3:31 PM, Xavier Antoviaque wrote:
Maybe we could start off the discussion with a few questions:

- What part of hackit do you prefer to work on usually?
[vlad] i prefer to work on the "back end" part of the game functionality, the part that deals with game logic rather than the part that deals with the interface and front end interactions. So, for example i enjoyed more to work on the mission engine that to wrok on the misions implementation in the front end.
- Is there something you have been willing to do on hackit that you
didn't get a chance to do until now?
[vlad] i'm thinking that the game should have some administration / moderation tools in place. As the user base grows, probably there will be some natural friction between some players so a report player system coupled with a warn/ban player in the backed will be useful. I'm not sure if this is a priority right now, but probably in the future this will be needed

- We have been talking about trust management (cf
http://farsides.com/wiki/Hackit_new_version_-_usecases_and_mock-up  ) -
is there a small one-day task in that context that you would enjoy doing
on Friday?
[vlad] i think a good place to start will be to work on adding the additional config variables on the config file and then maybe work on the user class and add the trust levels and gauges and the functions needed to manipulate them. However, there are some issues in the bug tracker that are not assigned to any release, so we could probably choose from them and assign them to this Friday


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