I had a look at the trust management page
(http://farsides.com/wiki/Hackit_new_version_-_usecases_and_mock-up),
and it still looks more or less ok to me.
For the first step (one day work), as Xav was suggesting, we could
implement one trust gauge wich would work the following way, as a test :
The gauge has 100 points when it's full.
It empties itself in 4 days (if the decrease can be continuous it's better)
Finishing a mission fills a third of the bar.
If all these are values are easy to change (config) it's better. For the
mission reward, if we can decide for each mission how much the refill
will be, better too (having the 1/3 specified not for all missions but
for each mission).
Thoughts ?
D
_______________________________________________
Farsides mailing list - [email protected]
Wiki: http://farsides.com/
List: http://farsides.com/ml/
Forum: http://farsides.com/forum/
Ideas: http://farsides.com/ideas/
Chat: http://farsides.com/chat/