glwindoworg 0 0 will be added to glpaint.
Although I agree with your comments on glpixels I don't think anything
more will be done for this release. There are several rough edges and
this area needs more work and that will be delayed until 602 unless
absolutely essential.
----- Original Message -----
From: "Oleg Kobchenko" <[EMAIL PROTECTED]>
To: "Beta forum" <[email protected]>
Sent: Wednesday, August 23, 2006 1:37 AM
Subject: [Jbeta] j601 u beta issues
There's been a lot of progress done in beta u.
* glpaint should not depend on glwindoworg. Now it is necessary
to set glwidoworg to 0 0 for glpaint to work correctly.
(as opposed to glqpixels/glqpixels which should depend on windoworg;
moreover glpixels should be safely clipped by boundaries of the
canvas and
glclip rectangle(s) -- please confirm.
how will glqpixels behave outside of canvas?)
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