That's fair. There is interesting potential for glpixels, glclip and glwindoworg, but more experience and cases are need, which is a good opportunity for the next release. So far it's predictable and can be lived with. More important things have already been done. Thank you.
--- Eric Iverson <[EMAIL PROTECTED]> wrote: > glwindoworg 0 0 will be added to glpaint. > > Although I agree with your comments on glpixels I don't think anything > more will be done for this release. There are several rough edges and > this area needs more work and that will be delayed until 602 unless > absolutely essential. > > ----- Original Message ----- > From: "Oleg Kobchenko" <[EMAIL PROTECTED]> > To: "Beta forum" <[email protected]> > Sent: Wednesday, August 23, 2006 1:37 AM > Subject: [Jbeta] j601 u beta issues > > > > There's been a lot of progress done in beta u. > > * glpaint should not depend on glwindoworg. Now it is necessary > > to set glwidoworg to 0 0 for glpaint to work correctly. > > > > (as opposed to glqpixels/glqpixels which should depend on windoworg; > > moreover glpixels should be safely clipped by boundaries of the > > canvas and > > glclip rectangle(s) -- please confirm. > > how will glqpixels behave outside of canvas?) > > ---------------------------------------------------------------------- > For information about J forums see http://www.jsoftware.com/forums.htm > __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
