Eric,

Don't know if I even understand what the bug is, but I notice
that the display in the graphics window is different than what
"see '' " displays - in that the last element is a rather larger
circle - about 4 times the diamater of the square next to it...

Also, not sure of the reason(s) - but my result looks differnt
(but better) than the "good result" you show. Maybe I need to
go back and study the early exchanges about this because I'm
confused what is a bug, good, bad, etc....

Here is a clip from my current G5 iMac jw -


      load '/usr/local/lib/j601/temp/5.ijs'
   f_run ''
   see ''
* ** *** *** * * **** **** * * * * *** * * * * *** *** **** * * version ''
Binary: j601binubeta_darwin
Library: j601libubeta
Help: j601hlpubeta
Engine: j601/beta/2006-08-16/22:30
ProductName:    Mac OS X
ProductVersion: 10.4.7
BuildVersion:   8J135
java version "1.5.0_06" Java(TM) 2 Runtime Environment, Standard Edition (build 1.5.0_06-112) Java HotSpot(TM) Client VM (build 1.5.0_06-64, mixed mode, sharing)




At 09:33  -0400 2006/08/25, Eric Iverson wrote:
To: Mac users with the glrect bug (display at Y-1) please report the result from the following experiment:

run script
f_run''
see''
paste the see result in an email message

The good result looks like (must be displayed with fixed pitch font):
*  **    ***   ***   ***    **      ***
        * *   * *   * *   *  *   **   **
        ***   ***   ***    **    *      *

The display contains: pixel; line; lines for rect, polygon for rect; rect; round rect; circle top. The problem shows up in the top line.

*** glymacbug.ijs
coinsert 'jgl2' [ require 'gl2'

f_run=: 3 : 0
 wd 'pc f;xywh 0 0 50 50;cc g isigraph;pas 0 0;'
 NB. initialize form here
 wd 'pshow;'
)
f_close=: wd bind 'pclose'

f_g_paint=: 3 : 0
x=. 0
glpixel      x, 0
x=.3+x
gllines      x, 0 5 0
x=. 6+x
y=. 2+x
gllines      x, 0, y,0,y,2,x,2,x,0
x=. 6+x
y=. 2+x
glpolygon    x, 0, y,0,y,2,x,2,x,0
x=. 6+x
glrect       x, 0 3 3
x=. 6+x
glroundr     x, 0 4 3 2 2
x=. 6+x
glellipse    x, 0 10 10
)

see=: 3 : 0
wd'psel f'
' *'{~0=3 45$glqpixels 0 0 45 3
)

inv=: 3 : 0
wd'psel f;setinvalid g'
)
***
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