The drawing is good on:
windows - jwdw - java 1.4
windows - jwdp - java 1.4
windows 64 - jwdp - java 64 1.5
linux - java 1.4
linux64 - java 64 1.5
mac - 10.3 java 1.4
The only failure is on Mac 10.4 java 1.5 (and possibly a different one
from Brian). Getting the rect off by 1 Y pixel is strange, but the pixel
hanging of the lower left edge is bizarre.
Brian: please confirm the Mac version and java version for the failure
that you report. Get the Mac version from upper left Apple icon|About
this Mac. Get the java version from command line: java -version.
Oleg: was that you volunteering to do the pure java test? :)
----- Original Message -----
From: "Oleg Kobchenko" <[EMAIL PROTECTED]>
To: "Beta forum" <[email protected]>
Sent: Thursday, August 24, 2006 2:03 PM
Subject: Re: [Jbeta] mac rectangle location
On Mac OS X 3.9 Panther G4, I have the same results
as on other platforms
see''
*
*
*
** *
*****
* *
* *
* *
*****
But on Mac OS 4.7 Tiger G4, I get
see''
*
*
*
******
* *
* *
* *
*****
*
It needs to be tested on a pure Java example.
The Panther Java:
java version "1.4.2_09"
Java(TM) 2 Runtime Environment, Standard Edition (build 1.4.2_09-233)
Java HotSpot(TM) Client VM (build 1.4.2-56, mixed mode)
Great marginier. But there is also Accessibility Zoom: Cmd-Ctrl-+ or
so,
Configured in Access User Preferences.
--- Eric Iverson <[EMAIL PROTECTED]> wrote:
Oleg,
Here is a slightly modified drawing and a see verb. On my systems:
jwdw,
jwdp-windows, jwdp-linux, and jwdp-mac the see result is identical
and
is as follows:
*
*
*
** *
*****
* *
* *
* *
*****
If displayed with a fixed pitch font the right side of the rectangle
lines up and is under the pixel at 4 3. The results are correct and
identical on all my platforms, including the Mac.
Please try it on your Mac and confirm that you get a different
result.
Results from other Mac users appreciated.
My Mac is: 10.3.2 with java -version is 1.4.2_03-117.1.
*** glrect_location.ijs
coinsert 'jgl2' [ require 'gl2'
f_run=: 3 : 0
wd 'pc f;xywh 0 0 50 50;cc g isigraph;pas 0 0;'
NB. initialize form here
wd 'pshow;'
)
f_close=: wd bind 'pclose'
f_g_paint=: 3 : 0
glpixel 0 0,1 1,2 2,3 3,4 3,8 3,:4 8
glrect 4 4 5 5
)
see=: 3 : 0
' *'{~0=10 10$glqpixels 0 0 10 10
)
***
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