The SC 7.0 functionality worked by changing the FF speed (thus actually being a 
fast-forward facility) within the Now Playing mode.  So the user could choose 
what to display - progress bar, play time or time remaining.

There was an alternative mechanism - KDF's scanner plugin, which allowed the 
playback position to be set.  Best of both worlds.

The intention of the rework was to make a fast-forward mechanism that was easy 
to use (apparently some found the manual speed control tricky to understand).

The initial solution that was agreed was to merge both mechanisms together, 
which I thought was working pretty well.

I like the way that FWD now by default invokes the new "set play position" 
mechanism, and continuing to hold FWD advances the playback position.  But the 
current solution doesn't support the old mechanism any more.

Up/Down work the same as FWD/REW now as these map to the Transporter knob.

I actually think that in the scanner mode screen, Add button could be used to 
increase FWD speed, and Add.Hold could be used to decrement, to use the old 
mechanism.  That's a pretty consistent interface; the new mechanism becomes the 
normal case and is easy to use.  The old mechanism would still be available, 
and easier to accelerate than before (single presses).

If the new functionality were to stay as it is now, it's actually not all that 
different to KDF's scanner plugin, except it is bound to the FWD.hold key.
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