Last night while converting epydocs over to sphinx I realized we didn't agree on renaming modules yet.
Hows this sound? * 'bge', base module, fits with 'bpy' & 'bgl' * GameLogic --> bge.logic * GameTypes --> bge.types * GameKeys --> bge.events # includes mouse events, could also call it bge.keys, don't have a strong opinion here. * Rasterizer --> bge.render # rasterizer is a bit if a mouthful * PhysicsConstraints --> bge.constraints Modules: mathutils, geometry, bgl and blf will remain standalone. -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
