Don't forget bgl_utils for all your custom UI needs...
https://projects.blender.org/tracker/?func=detail&aid=21848&group_id=9&atid=127

Though it may be better to have
bgl.opengl
bgl.utils
or something to that effect.

Quite a few useful functions could be thrown in there like an easy way to
display images (icons) without having to mess with raw gl buffers for
example.
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