Hi Campbell, I like: bge.logic bge.events (maybe we should move bge.logic.mouse/keyboard to here as well) bge.render bge.constraints
I don't think tell much about the module: bge.types I miss: Video Texture :) what should it be? - bge.texture - bge.dynamictexture - bge.videotexture (the module is far from be only for video though) - ...? Nice work on the conversion btw :) Dalai 2010/5/17 Campbell Barton <[email protected]>: > Last night while converting epydocs over to sphinx I realized we > didn't agree on renaming modules yet. > > Hows this sound? > > * 'bge', base module, fits with 'bpy' & 'bgl' > * GameLogic --> bge.logic > * GameTypes --> bge.types > * GameKeys --> bge.events # includes mouse events, could also call it > bge.keys, don't have a strong opinion here. > * Rasterizer --> bge.render # rasterizer is a bit if a mouthful > * PhysicsConstraints --> bge.constraints > > Modules: mathutils, geometry, bgl and blf will remain standalone. > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
