I wouldn't do a hackish button either, if it works correct as in 2.49 it's fine and all we need.
Am 22.02.2011 19:33, schrieb Ton Roosendaal: > Hi all, > > The situation is worse apparently; up to Blender 2.49 the normal maps > were fine, but the "newbump" patch in 2.51 made red channel become > badly inverted. > > Having it work like in 2.49 is of course correct. Brings up the > question if we should provide a hackish button to support bad normal > maps created in the alpha/beta period. > > Morton's& Mario's proposal is to not do this. I agree, it only makes > UI uglier... :) > > -Ton- > > ------------------------------------------------------------------------ > Ton Roosendaal Blender Foundation [email protected] www.blender.org > Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands > > On 20 Feb, 2011, at 14:45, Dalai Felinto wrote: > >> Instead of "old Blender Normal maps" couldn't it be "invert color >> channels [tooltip: old Blender Normal Maps - invert red/green >> channels"? Or Blender was really the only software out there using >> those inverted? >> >> I remember this being discussed a while ago (1year or +) but don't >> remember what was the outcome of it. >> >> -- >> Dalai >> >> 2011/2/20 Ton Roosendaal<[email protected]>: >>> Hi, >>> >>> I think Carsten's proposal is the nicest way, even when a bit "ugly". >>> We can add a version patch in .blend files that sets this button >>> active for all old .blends, but not active for newly created >>> textures. >>> >>> -Ton- >>> >>> ------------------------------------------------------------------------ >>> Ton Roosendaal Blender Foundation [email protected] www.blender.org >>> Blender Institute Entrepotdok 57A 1018AD Amsterdam The >>> Netherlands >>> >>> On 19 Feb, 2011, at 23:47, Carsten Wartmann wrote: >>> >>>> Am 19.02.2011 23:08, schrieb Dalai Felinto: >>>>> I wonder if instead of a commandline it would be possible to do >>>>> this >>>>> conversion with Python. I'm not sure of the current status of bpy >>>>> for >>>>> image handling, but it would be neat to have an addon for that. >>>> My idea was having a Button inside the Texture Context, Image Tab >>>> (beneath the Normal Map Button) to use "old Blender Normal maps". >>>> >>>> Carsten >>>> -- >>>> Carsten Wartmann: Autor - Dozent - 3D - Grafik >>>> Homepage: http://blenderbuch.de/ >>>> Das Blender-Buch: http://blenderbuch.de/redirect.html >>>> _______________________________________________ >>>> Bf-committers mailing list >>>> [email protected] >>>> http://lists.blender.org/mailman/listinfo/bf-committers >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
