Just provide an external tool or add-on to fix the files. Perhaps pop up a warning: this file has a broken bump-map, run XXX to fix it.
On Tue, Feb 22, 2011 at 7:45 PM, Thomas Dinges <[email protected]> wrote: > I wouldn't do a hackish button either, if it works correct as in 2.49 > it's fine and all we need. > > Am 22.02.2011 19:33, schrieb Ton Roosendaal: > > Hi all, > > > > The situation is worse apparently; up to Blender 2.49 the normal maps > > were fine, but the "newbump" patch in 2.51 made red channel become > > badly inverted. > > > > Having it work like in 2.49 is of course correct. Brings up the > > question if we should provide a hackish button to support bad normal > > maps created in the alpha/beta period. > > > > Morton's& Mario's proposal is to not do this. I agree, it only makes > > UI uglier... :) > > > > -Ton- > > > > ------------------------------------------------------------------------ > > Ton Roosendaal Blender Foundation [email protected] www.blender.org > > Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands > > > > On 20 Feb, 2011, at 14:45, Dalai Felinto wrote: > > > >> Instead of "old Blender Normal maps" couldn't it be "invert color > >> channels [tooltip: old Blender Normal Maps - invert red/green > >> channels"? Or Blender was really the only software out there using > >> those inverted? > >> > >> I remember this being discussed a while ago (1year or +) but don't > >> remember what was the outcome of it. > >> > >> -- > >> Dalai > >> > >> 2011/2/20 Ton Roosendaal<[email protected]>: > >>> Hi, > >>> > >>> I think Carsten's proposal is the nicest way, even when a bit "ugly". > >>> We can add a version patch in .blend files that sets this button > >>> active for all old .blends, but not active for newly created > >>> textures. > >>> > >>> -Ton- > >>> > >>> > ------------------------------------------------------------------------ > >>> Ton Roosendaal Blender Foundation [email protected] > www.blender.org > >>> Blender Institute Entrepotdok 57A 1018AD Amsterdam The > >>> Netherlands > >>> > >>> On 19 Feb, 2011, at 23:47, Carsten Wartmann wrote: > >>> > >>>> Am 19.02.2011 23:08, schrieb Dalai Felinto: > >>>>> I wonder if instead of a commandline it would be possible to do > >>>>> this > >>>>> conversion with Python. I'm not sure of the current status of bpy > >>>>> for > >>>>> image handling, but it would be neat to have an addon for that. > >>>> My idea was having a Button inside the Texture Context, Image Tab > >>>> (beneath the Normal Map Button) to use "old Blender Normal maps". > >>>> > >>>> Carsten > >>>> -- > >>>> Carsten Wartmann: Autor - Dozent - 3D - Grafik > >>>> Homepage: http://blenderbuch.de/ > >>>> Das Blender-Buch: http://blenderbuch.de/redirect.html > >>>> _______________________________________________ > >>>> Bf-committers mailing list > >>>> [email protected] > >>>> http://lists.blender.org/mailman/listinfo/bf-committers > >>> _______________________________________________ > >>> Bf-committers mailing list > >>> [email protected] > >>> http://lists.blender.org/mailman/listinfo/bf-committers > >>> > >> _______________________________________________ > >> Bf-committers mailing list > >> [email protected] > >> http://lists.blender.org/mailman/listinfo/bf-committers > >> > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- Douglas E Knapp Creative Commons Film Group, Helping people make open source movies with open source software! http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php Massage in Gelsenkirchen-Buer: http://douglas.bespin.org/tcm/ztab1.htm Please link to me and trade links with me! Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
