I'm sorry people, i have given up on hair systems :( My primary intention was to get the hair code out of the way of particle development, so i can finish paged buffer implementation and then continue working on nodes. As it turns out, separating hair code from particle code is just as much work, if not more, than writing it from scratch. After all i'm a volunteer like most other coders here, so as long as nobody pays me for this, i'm not going to waste my time on it.
This means that hair will be either broken or completely missing from paged particles. Whether or not the new dynamic buffers will make it into trunk will therefore depend on a) dropping hair support officially (unlikely) b) finding somebody to voluntarily "fix" the hair systems (i.e. make it work somehow) or code a new hair system (the latter would be much preferred, but takes time) c) raising enough money to get b) done Again, i'm sorry, but it looks like you will have to live with crappy particles - or use my branch and accept that there is no (more or less) working hair system. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
