If a system such as the ones Fancois T. just posted and has posted before were to be implemented I would absolutely donate. I can also make sure the campaign is heavily featured on Blender Artists and give it an ad spot on Blender Cookie.
-- Jonathan Williamson Instructor - http://www.blendercookie.com (http://www.blendercookie.com/) Personal Trainer - http://www.mavenseed.com (http://www.mavenseed.com/) Portfolio - http://www.jw3d.com (http://www.jw3d.com/) On Friday, July 1, 2011 at 5:23 AM, François T. wrote: > and I'll drop those links one more time, since I would donate for this, and > I bet would not be the only one > > > *Super-Helices for Predicting the Dynamics of Natural Hair* > > - video : > http://www.lmm.jussieu.fr/~audoly/research/hair06/HairDVDVideoQT.html > - paper : > http://www.lmm.jussieu.fr/~audoly/research/hair06/BA_hair_siggraph06.pdf > > > *Predicting Natural Hair Shapes by Solving the Statics of Flexible Rods* > > - paper : > http://www-evasion.imag.fr/Publications/2005/BAQLLC05/BertailsElectronicFinalEG.pdf > - publication : http://www-evasion.imag.fr/Publications/2005/BAQLLC05/ > - video 1 : > http://www-evasion.imag.fr/Publications/2005/BAQLLC05/astaticStrandEG05.mpg > - video 2 : > http://www-evasion.imag.fr/Publications/2005/BAQLLC05/fullModellingEG05.mpg > > > - Basile’s Website : http://www.lmm.jussieu.fr/~audoly/ > > > > > 2011/7/1 Christopher Cherrett <[email protected] > (mailto:[email protected])> > > > -------- Original Message -------- > > Subject: Re: [Bf-committers] splitting (off) hair > > From: Lukas Tönne <[email protected] > > (mailto:[email protected])> > > To: bf-blender developers <[email protected] > > (mailto:[email protected])> > > Date: 07/01/2011 01:54 AM > > > I'm sorry people, i have given up on hair systems :( > > > My primary intention was to get the hair code out of the way of > > > particle development, so i can finish paged buffer implementation and > > > then continue working on nodes. As it turns out, separating hair code > > > from particle code is just as much work, if not more, than writing it > > > from scratch. After all i'm a volunteer like most other coders here, > > > so as long as nobody pays me for this, i'm not going to waste my time > > > on it. > > > > > > This means that hair will be either broken or completely missing from > > > paged particles. Whether or not the new dynamic buffers will make it > > > into trunk will therefore depend on > > > > > > a) dropping hair support officially (unlikely) > > > b) finding somebody to voluntarily "fix" the hair systems (i.e. make > > > it work somehow) or code a new hair system (the latter would be much > > > preferred, but takes time) > > > c) raising enough money to get b) done > > > > > > Again, i'm sorry, but it looks like you will have to live with crappy > > > particles - or use my branch and accept that there is no (more or > > > less) working hair system. > > > _______________________________________________ > > > Bf-committers mailing list > > > [email protected] (mailto:[email protected]) > > > http://lists.blender.org/mailman/listinfo/bf-committers > > Why not write up a proposal with some objectives and clearly defined > > prices to implement it yourself. > > > > Then the community can start to fund raise for it. > > > > Thanks! > > > > -- > > Christopher Cherrett > > [email protected] (mailto:[email protected]) > > http://www.openoctave.org > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] (mailto:[email protected]) > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > -- > ____________________ > François Tarlier > www.francois-tarlier.com (http://www.francois-tarlier.com) > www.linkedin.com/in/francoistarlier > (http://www.linkedin.com/in/francoistarlier) > _______________________________________________ > Bf-committers mailing list > [email protected] (mailto:[email protected]) > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
