Theres an option for this: correct_aspect -
http://www.blender.org/documentation/blender_python_api_2_59_3/bpy.ops.uv.html#bpy.ops.uv.unwrap

did you try it?

On Wed, Sep 21, 2011 at 5:25 AM, Jonathan Williamson
<[email protected]> wrote:
> Hi devs,
>
> Congrats on getting the translation branch merged! Good work.
>
> There a unfortunate feature in Blender that's been bugging me (and seemingly 
> a lot of other people based on Twitter) for some time now. That is how when 
> you unwrap a model and then load in an image the UVs immediately distort to 
> match the aspect ratio of that image; causing you to have to unwrap again. 
> Often times this is not really a problem since unwrapping again isn't a big 
> deal and most the time the images mapped will be square. However, in the case 
> of an imported model that does not have seams and that was not unwrapped with 
> Blender's default "Unwrap" command there's no good way to fix this except to 
> modify your image to make it square, or to just scale the UVs as best you 
> can. Honestly I can't think of a single reason why this behavior would be 
> wanted…
>
> Is it feasible to please remove this and make the UVs not distort upon 
> loading an image?
>
> Thanks!
>
> --
> Jonathan Williamson
>
> Instructor - http://www.blendercookie.com (http://www.blendercookie.com/)
> Personal Trainer - http://www.mavenseed.com (http://www.mavenseed.com/)
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>
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-- 
- Campbell
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